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Dialogue System

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Devlog

  • Version 1.20
    July 22, 2018 by friendlycosmonaut
    8
    WHAT'S NEW? I've gotten rid of the " myChangeVars " argument and replaced it with a more general " myScripts ". Now, you can execute a script after any line of dialogue (including dialogue choice li... Continue reading
  • Version 1.12
    January 14, 2018 by friendlycosmonaut
    3
    Another new version with just a couple changes. WHAT'S NEW? Characters can have names. These are set with the "myName" variable. The default name is "None", and a character's name will not be drawn if... Continue reading
  • Version 1.11
    December 03, 2017 by friendlycosmonaut
    2
    I've added a new version, and practically every aspect of the project has changed in some way, so it will require a full re-import to use. WHAT'S NEW? The documentation/instructions page has been move... Continue reading
  • Version 1.02
    November 14, 2017 by friendlycosmonaut
    5
    I've added a new version that includes an "indicator" down the bottom right corner of the dialogue, signalling when the text has finished spelling out, and that it is safe to proceed to the next page/... Continue reading
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